AI Insights · Timothy · July 2025
Top Bubble Shooter Games in South America: Q2 2025 Performance
Explore the performance of the top bubble shooter games in South America during Q2 2025, featuring insights on downloads, revenue, and user engagement.
The second quarter of 2025 saw varied performances among the top bubble shooter games across South America. Here's a closer look at the trends for these popular apps.
Bubble Witch 3 Saga by King experienced fluctuations in its metrics. Weekly revenue fluctuated between $2.1K and $2.8K, peaking at the end of June. Downloads began at 7.5K, dipped mid-quarter, and rebounded to 6.3K by the end. Active users initially increased to over 79K but saw a dip mid-quarter, ending at 73K.
Bubble Shooter - Panda Pop! from Jam City, Inc. maintained steady revenue, averaging around $1.6K weekly, with a slight peak of $1.9K in late June. Downloads were inconsistent, with noticeable spikes reaching 1.1K in May. Active users showed a general decline from 1.4K to about 1.1K.
Bubble Shooter: Pop & Blast, published by Ilyon Dynamics Ltd., saw its revenue mostly stabilize around $1.4K, with a notable increase to $1.5K mid-June. Downloads climbed significantly from 2.7K at the quarter's start to 8.8K by the end. Active users peaked at 120K mid-quarter before declining to 88K.
Bubble Witch 2 Saga also by King, had stable weekly revenue of around $1K, with a slight increase at the beginning of May. Downloads increased from 2.3K to 4.3K by the end of June. Active users grew from 15.6K to over 16K by the quarter's end.
Fruit Merge: Match Game from Bravestars Technology JSC saw impressive performance with downloads peaking at 151K in May. Revenue rose steadily, reaching close to $1K by the end of June. Active users remained robust, hovering around 550K, with a peak of 637K in late April.
These insights reflect data sourced from Sensor Tower. More detailed analytics and trends can be accessed through their platform.